#include "StreamPusherOutputSource.h"

#include <utility>

namespace Media{

StreamPusherOutputSource::StreamPusherOutputSource(SourceMediaType mType, std::string url):
    OutputSource(NETWORK, mType, std::move(url), true){

}

StreamPusherOutputSource::~StreamPusherOutputSource(){

}

bool StreamPusherOutputSource::Start(){

    return true;
}
bool StreamPusherOutputSource::Stop(){

    return true;
}
bool StreamPusherOutputSource::InputPacket(const FrameCommon::Frame::Ptr& frame){

    return true;
}
bool StreamPusherOutputSource::InputFrame(void* frame){

    return true;
}


}